
CONSUMABLES / BP_VodkaBottle
Vodka
A large vodka bottle, usually has vodka in it.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 1.609 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classFluidContainerItem
Capacity750 ml
Initial amount, min5
Initial amount, max750
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
9exact ItemSpawnlist → ItemList relations
Cooler AlcoholRare · may drop15.45%
Data provenance
ILC_CoolerAlcohol → IL_AlcoholFridge BarRare · may drop11.56%
Data provenance
ILC_Fridge_Bar → IL_AlcoholConvienence Store Box RefrigeratedRare · may drop10.909%
Data provenance
ILC_ConvienenceStoreBox_Refridgerated → IL_AlcoholFridge GarageRare · may drop10.836%
Data provenance
ILC_Fridge_Garage → IL_AlcoholDead ZombieRare · may drop10.695%
Data provenance
ILC_DeadZombie → IL_AlcoholFridge ResidentialRare · may drop10.357%
Data provenance
ILC_Fridge_Residential → IL_AlcoholFridge RichRare · may drop10.333%
Data provenance
ILC_Fridge_Rich → IL_AlcoholGlove Box TruckRare · may drop10.153%
Data provenance
ILC_GloveBox_Truck → IL_AlcoholJunk Pile ResidentialRare · may drop10.131%
Data provenance
ILC_JunkPile_Residential → IL_AlcoholProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
Vein/Content/Vein/Items/Consumables/01Drink/BP_VodkaBottle.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT