
CONSUMABLES / BP_SodaCan
Soda Can
A soda can, usually has soda in it.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.1102 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classFluidContainerItem
Capacity355 ml
Initial amount, min355
Initial amount, max355
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
11exact ItemSpawnlist → ItemList relations
Fridge Convenience MiniCommon · may drop150.62%
Data provenance
ILC_Fridge_ConvenienceMini → IL_SodasConvienence Store Box RefrigeratedCommon · may drop131.25%
Data provenance
ILC_ConvienenceStoreBox_Refridgerated → IL_SodasFridge GarageCommon · may drop121.54%
Data provenance
ILC_Fridge_Garage → IL_SodasFridge ConvenienceCommon · may drop110.33%
Data provenance
ILC_Fridge_Convenience → IL_SodasFridge ResidentialCommon · may drop19.2%
Data provenance
ILC_Fridge_Residential → IL_SodasFridge RichCommon · may drop18.58%
Data provenance
ILC_Fridge_Rich → IL_SodasLunchboxCommon · may drop18.04%
Data provenance
ILC_Lunchbox → IL_SodasCoolerCommon · may drop17.03%
Data provenance
ILC_Cooler → IL_SodasLocker CommisaryCommon · may drop15.62%
Data provenance
ILC_Locker_Commisary → IL_SodasDollar Store ShelfCommon · may drop12.18%
Data provenance
ILC_DollarStoreShelf → IL_SodasDollar Store Shelf LargeCommon · may drop11.73%
Data provenance
ILC_DollarStoreShelf_Large → IL_SodasProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Consumables/01Drink/BP_SodaCan.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT