
CONSUMABLES / BP_SmallWaterBottle
Water Bottle
A bottle, usually with water in it.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.05953 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classFluidContainerItem
Initial amount, min5
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
9exact ItemSpawnlist → ItemList relations
Convienence Store Box RefrigeratedUncommon · may drop112%
Data provenance
ILC_ConvienenceStoreBox_Refridgerated → IL_Water_SmallFridge GarageUncommon · may drop110.26%
Data provenance
ILC_Fridge_Garage → IL_WaterLunchboxUncommon · may drop16.12%
Data provenance
ILC_Lunchbox → IL_WaterFridge ConvenienceUncommon · may drop14.92%
Data provenance
ILC_Fridge_Convenience → IL_WaterFridge ResidentialUncommon · may drop14.38%
Data provenance
ILC_Fridge_Residential → IL_WaterFridge RichUncommon · may drop14.09%
Data provenance
ILC_Fridge_Rich → IL_WaterLocker Sports EquipCommon · may drop12.06%
Data provenance
ILC_Locker_SportsEquip → IL_SportConsumablesCoolerUncommon · may drop11.34%
Data provenance
ILC_Cooler → IL_WaterDead ZombieUncommon · may drop10.164%
Data provenance
ILC_DeadZombie → IL_WaterProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Consumables/01Drink/BP_SmallWaterBottle.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT