
CRAFTING / BP_RifleParts
Rifle Parts
A collection of various miscellaneous parts that normally come from a rifle.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.1 KG
- Stack
- 100
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classItem
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
14exact ItemSpawnlist → ItemList relations
Rifle ObjectUncommon · may drop1–39.64%
Data provenance
ILC_Rifle_Object → IL_RiflePartsMilitary Crate Hi TierUncommon · may drop1–34.56%
Data provenance
ILC_MilitaryCrate_HiTier → IL_RiflePartsLocker RiotUncommon · may drop1–33.28%
Data provenance
ILC_Locker_Riot → IL_RiflePartsMilitary Crate Hi Tier BloodiedUncommon · may drop1–31.66%
Data provenance
ILC_MilitaryCrate_HiTier_Bloodied → IL_RiflePartsMilitary Crate BloodiedUncommon · may drop1–31.57%
Data provenance
ILC_MilitaryCrate_Bloodied → IL_RiflePartsFootlocker MilitaryUncommon · may drop1–31.49%
Data provenance
ILC_Footlocker_Military → IL_RiflePartsMilitary CrateUncommon · may drop1–31.42%
Data provenance
ILC_MilitaryCrate → IL_RiflePartsWeapon Box Tier3Uncommon · may drop1–30.438%
Data provenance
ILC_WeaponBox_Tier3 → IL_RiflePartsWeapon Box Tier1Uncommon · may drop1–30.39%
Data provenance
ILC_WeaponBox_Tier1 → IL_RiflePartsWeapon Box Tier2Uncommon · may drop1–30.351%
Data provenance
ILC_WeaponBox_Tier2 → IL_RiflePartsFootlocker Military BloodiedUncommon · may drop1–30.31%
Data provenance
ILC_Footlocker_MilitaryBloodied → IL_RiflePartsWeapon Box HuntingUncommon · may drop1–30.027%
Data provenance
ILC_WeaponBox_Hunting → IL_RiflePartsCloset Residential RichUncommon · may drop1–30.007%
Data provenance
ILC_Closet_Residential_Rich → IL_RiflePartsCloset ResidentialUncommon · may drop1–30.002%
Data provenance
ILC_Closet_Residential → IL_RiflePartsProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Crafting/Scrap/BP_RifleParts.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT