All items
CONSUMABLES / BP_NutsPeanuts

Peanuts

A box of peanuts.

Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
Weight
0.6614 KG
Stack
1
Source
UE 5.6
00
FULL CLIENT PROPERTIES

Useful properties

Item classFoodItem
Hunger satisfaction10 pt
Thirst change5 pt
Time to decay182 days
Condition on eatFCS_Nuts

Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.

01
WHERE TO FIND

Typical sources

8exact ItemSpawnlist → ItemList relations
COLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Convienence Store Box01Common · may drop
Data provenanceILC_ConvienenceStoreBox01IL_BoxedFoods
11.11%
Locker CommisaryCommon · may drop
Data provenanceILC_Locker_CommisaryIL_BoxedFoods
10.354%
Convienence Store Junk PileCommon · may drop
Data provenanceILC_ConvienenceStore_JunkPileIL_BoxedFoods
10.18%
ParcelCommon · may drop
Data provenanceILC_ParcelIL_BoxedFoods
10.155%
PantryCommon · may drop
Data provenanceILC_PantryIL_BoxedFoods
10.093%
Pantry RichCommon · may drop
Data provenanceILC_PantryRichIL_BoxedFoods
10.091%
Dollar Store ShelfCommon · may drop
Data provenanceILC_DollarStoreShelfIL_BoxedFoods
10.025%
Dollar Store Shelf LargeCommon · may drop
Data provenanceILC_DollarStoreShelf_LargeIL_BoxedFoods
10.02%

Probability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.

02
CRAFTING & USES

No recipes discovered

The item may be used directly or by the building system without a separate recipe asset.

PROVENANCEVein/Content/Vein/Items/Consumables/Pantry/BP_NutsPeanuts.uasset
BUILD
LOCAL / 2026-08
EVIDENCE
EXACT
STATUS
CURRENT