
CONSUMABLES / BP_MRE
MRE
An MRE, very filling.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 1.5 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classFoodItem
Hunger satisfaction75 pt
Thirst change15 pt
Time to decay18250 days
Condition on eatFCS_MRE
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
4exact ItemSpawnlist → ItemList relations
Dufflebag MilitaryVery rare · may drop1–37.95%
Data provenance
ILC_Dufflebag_Military → IL_MilitaryFoodFootlocker MilitaryVery rare · may drop1–37.93%
Data provenance
ILC_Footlocker_Military → IL_MilitaryFoodDufflebag Military BloodiedVery rare · may drop1–36.39%
Data provenance
ILC_Dufflebag_MilitaryBloodied → IL_MilitaryFoodFootlocker Military BloodiedVery rare · may drop1–36.2%
Data provenance
ILC_Footlocker_MilitaryBloodied → IL_MilitaryFoodProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Consumables/Military/BP_MRE.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT