NO CLIENT THUMBNAIL
MISCELLANEOUS / BP_Handcuffs
Handcuffs
A pair of handcuffs.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.5 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classItem
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
6exact ItemSpawnlist → ItemList relations
Locker OfficerCommon · may drop120.83%
Data provenance
ILC_Locker_Officer → IL_OfficerToolsLocker PoliceCommon · may drop118.94%
Data provenance
ILC_Locker_Police → IL_OfficerToolsLocker PrisonCommon · may drop118.6%
Data provenance
ILC_Locker_Prison → IL_OfficerToolsLocker RiotCommon · may drop112.44%
Data provenance
ILC_Locker_Riot → IL_OfficerToolsGlove Box Police CarCommon · may drop110.5%
Data provenance
ILC_GloveBox_PoliceCar → IL_OfficerToolsTrunk Police CarCommon · may drop15.23%
Data provenance
ILC_Trunk_PoliceCar → IL_OfficerToolsProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Junk/Prison/BP_Handcuffs.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT