
CRAFTING / BP_GlassShard
Glass Shards
Some glass shards.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.067 KG
- Stack
- 100
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classItem
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
12exact ItemSpawnlist → ItemList relations
Glass Object Tier1Uncommon · may drop1–5100%
Data provenance
ILC_Glass_Object_Tier1 → IL_GlassShardsGlass Object Tier2Uncommon · may drop1–5100%
Data provenance
ILC_Glass_Object_Tier2 → IL_GlassShardsGlass Object Tier3Uncommon · may drop1–5100%
Data provenance
ILC_Glass_Object_Tier3 → IL_GlassShardsGlass PileUncommon · may drop1–5100%
Data provenance
ILC_GlassPile → IL_GlassShardsGlass Bulb Object Tier2Uncommon · may drop1–583.33%
Data provenance
ILC_GlassBulb_Object_Tier2 → IL_GlassShardsGlasses ObjectUncommon · may drop1–528.57%
Data provenance
ILC_Glasses_Object → IL_GlassShardsWood Glass Object Tier1Uncommon · may drop1–528.57%
Data provenance
ILC_WoodGlass_Object_Tier1 → IL_GlassShardsPlastic Glass Object Tier1Uncommon · may drop1–522.22%
Data provenance
ILC_PlasticGlass_Object_Tier1 → IL_GlassShardsMetal Glass Bulb Object Tier1Uncommon · may drop1–520%
Data provenance
ILC_MetalGlassBulb_Object_Tier1 → IL_GlassShardsMetal Glass Bulb Object Tier2Uncommon · may drop1–520%
Data provenance
ILC_MetalGlassBulb_Object_Tier2 → IL_GlassShardsMetal Glass Bulb Object Tier3Uncommon · may drop1–520%
Data provenance
ILC_MetalGlassBulb_Object_Tier3 → IL_GlassShardsPlastic Metal Glass Bulb Object Tier1Uncommon · may drop1–513.33%
Data provenance
ILC_PlasticMetalGlassBulb_Object_Tier1 → IL_GlassShardsProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
Vein/Content/Vein/Items/Crafting/Scrap/BP_GlassShard.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT