
MISCELLANEOUS / BP_FloodLight
Flood Light
A flood light.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 2 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classItem
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
9exact ItemSpawnlist → ItemList relations
Warehouse Box ElectronicsUncommon · may drop13.46%
Data provenance
ILC_WarehouseBox_Electronics → IL_ElectronicsJunk_LargeCardboard Box IndustrialRare · may drop10.258%
Data provenance
ILC_CardboardBox_Industrial → IL_ToolJunkWarehouse Box ScrapUncommon · may drop10.21%
Data provenance
ILC_WarehouseBox_Scrap → IL_ElectronicsJunk_LargeTool Shelf IndustrialRare · may drop10.171%
Data provenance
ILC_ToolShelf_Industrial → IL_ToolJunkWarehouse Box FarmRare · may drop10.155%
Data provenance
ILC_WarehouseBox_Farm → IL_ToolJunkWarehouse Box Farm LargeRare · may drop10.142%
Data provenance
ILC_WarehouseBox_FarmLarge → IL_ToolJunkWooden Box GarageRare · may drop10.141%
Data provenance
ILC_WoodenBox_Garage → IL_ToolJunkTool Shelf GarageRare · may drop10.073%
Data provenance
ILC_ToolShelf_Garage → IL_ToolJunkShedRare · may drop10.06%
Data provenance
ILC_Shed → IL_ToolJunkProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Junk/Industrial/BP_FloodLight.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT