
CRAFTING / BP_ClothScrap
Cloth Scrap
Some cloth scrap.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.05 KG
- Stack
- 100
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classTowelItem
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
25exact ItemSpawnlist → ItemList relations
Cloth Object Makeshift Bandage ScrapUncommon · may drop1–2100%
Data provenance
ILC_Cloth_Object_MakeshiftBandageScrap → IL_ScrapMakeshiftBandageCloth Object Tier0Uncommon · may drop1100%
Data provenance
ILC_Cloth_Object_Tier0 → IL_ScrapClothSingleCloth Object Tier1Uncommon · may drop1–5100%
Data provenance
ILC_Cloth_Object_Tier1 → IL_ScrapClothCloth Object Tier2Uncommon · may drop1–5100%
Data provenance
ILC_Cloth_Object_Tier2 → IL_ScrapClothCloth Object Tier3Uncommon · may drop1–5100%
Data provenance
ILC_Cloth_Object_Tier3 → IL_ScrapClothBulletproof Object Tier1Uncommon · may drop1–546.51%
Data provenance
ILC_Bulletproof_Object_Tier1 → IL_ScrapClothBulletproof Object Tier2Uncommon · may drop1–546.51%
Data provenance
ILC_Bulletproof_Object_Tier2 → IL_ScrapClothMetal Cloth Object Tier2Uncommon · may drop1–541.67%
Data provenance
ILC_MetalCloth_Object_Tier2 → IL_ScrapClothPlastic Cloth Object Tier2Uncommon · may drop1–541.67%
Data provenance
ILC_PlasticCloth_Object_Tier2 → IL_ScrapClothPlastic Cloth Object Tier3Uncommon · may drop1–541.67%
Data provenance
ILC_PlasticCloth_Object_Tier3 → IL_ScrapClothWood Cloth Object Tier2Uncommon · may drop1–522.22%
Data provenance
ILC_WoodCloth_Object_Tier2 → IL_ScrapClothWood Cloth Object Tier3Uncommon · may drop1–519.05%
Data provenance
ILC_WoodCloth_Object_Tier3 → IL_ScrapClothPlastic Canoe Object Tier4Uncommon · may drop1–514.29%
Data provenance
ILC_PlasticCanoe_Object_Tier4 → IL_ScrapClothWarehouse Box Scrap SmallUncommon · may drop1–58.72%
Data provenance
ILC_WarehouseBox_ScrapSmall → IL_ScrapClothLaundry BinUncommon · may drop1–58.33%
Data provenance
ILC_LaundryBin → IL_ScrapClothWasherUncommon · may drop1–57.69%
Data provenance
ILC_Washer → IL_ScrapClothWarehouse Box Pet Grooming SmallUncommon · may drop1–56.33%
Data provenance
ILC_WarehouseBox_PetGroomingSmall → IL_ScrapClothTool Shelf GarageCommon · may drop1–50.182%
Data provenance
ILC_ToolShelf_Garage → IL_Crafting_ScrapCardboard Box IndustrialCommon · may drop1–50.171%
Data provenance
ILC_CardboardBox_Industrial → IL_Crafting_ScrapDufflebag Outdoor Generic01Common · may drop1–50.159%
Data provenance
ILC_Dufflebag_OutdoorGeneric01 → IL_Crafting_ScrapDufflebag Outdoor Generic02Common · may drop1–50.134%
Data provenance
ILC_Dufflebag_OutdoorGeneric02 → IL_Crafting_ScrapFootlocker CabinCommon · may drop1–50.113%
Data provenance
ILC_Footlocker_Cabin → IL_Crafting_ScrapTool Shelf IndustrialCommon · may drop1–50.101%
Data provenance
ILC_ToolShelf_Industrial → IL_Crafting_ScrapFootlocker MilitaryCommon · may drop1–50.027%
Data provenance
ILC_Footlocker_Military → IL_Crafting_ScrapFootlocker Military BloodiedCommon · may drop1–50.006%
Data provenance
ILC_Footlocker_MilitaryBloodied → IL_Crafting_ScrapProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
Vein/Content/Vein/Items/Crafting/Scrap/BP_ClothScrap.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT