
CLOTHING / BP_CL_Head_PoliceHat
Police Hat
A cap for police.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.3 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classClothingItem
Temperature effect0.5 °C
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
2exact ItemSpawnlist → ItemList relations
Locker PoliceUncommon · may drop13.41%
Data provenance
ILC_Locker_Police → IL_CL_PoliceOfficerTrunk Police CarUncommon · may drop13.14%
Data provenance
ILC_Trunk_PoliceCar → IL_CL_PoliceOfficerProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Clothing/01_Head/BP_CL_Head_PoliceHat.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT