
CLOTHING / BP_CL_Head_ConstructionHelmet
Hard Hat
Remember workplace safety training?
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.4409 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classClothingItem
Temperature effect0.5 °C
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL Show probabilistic points (537)
Typical sources
7exact ItemSpawnlist → ItemList relations
Warehouse Box ConstructionCommon · may drop16.15%
Data provenance
ILC_WarehouseBox_Construction → IL_CL_Head_IndustrialTool Shelf IndustrialCommon · may drop13.32%
Data provenance
ILC_ToolShelf_Industrial → IL_CL_Head_IndustrialMine CrateCommon · may drop11.25%
Data provenance
ILC_MineCrate → IL_Tools_MinesWooden Box GarageVery rare · may drop10.059%
Data provenance
ILC_WoodenBox_Garage → IL_CL_Head_GarageCardboard Box ResidentialVery rare · may drop10.012%
Data provenance
ILC_CardboardBox_Residential → IL_CL_Head_GarageJunk Pile ResidentialVery rare · may drop10.005%
Data provenance
ILC_JunkPile_Residential → IL_CL_Head_GarageCloset ResidentialVery rare · may drop10.002%
Data provenance
ILC_Closet_Residential → IL_CL_Head_GarageProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Clothing/01_Head/BP_CL_Head_ConstructionHelmet.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT