
ARMOR / BP_CL_Head_CombatHelmet
Combat Helmet
A strong combat helmet.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 1 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classClothingItem
Temperature effect0.5 °C
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
7exact ItemSpawnlist → ItemList relations
Crashed JetRare · may drop14.76%
Data provenance
ILC_CrashedJet → IL_CL_Armor_MilitaryAirForceMilitary CrateRare · may drop13.93%
Data provenance
ILC_MilitaryCrate → IL_CL_Armor_MilitaryMilitary Crate BloodiedRare · may drop13.26%
Data provenance
ILC_MilitaryCrate_Bloodied → IL_CL_Armor_MilitaryMilitary Crate Hi TierRare · may drop12.53%
Data provenance
ILC_MilitaryCrate_HiTier → IL_CL_Armor_MilitaryMilitary Crate Hi Tier BloodiedRare · may drop10.92%
Data provenance
ILC_MilitaryCrate_HiTier_Bloodied → IL_CL_Armor_MilitaryFootlocker MilitaryRare · may drop10.124%
Data provenance
ILC_Footlocker_Military → IL_CL_Armor_MilitaryFootlocker Military BloodiedRare · may drop10.006%
Data provenance
ILC_Footlocker_MilitaryBloodied → IL_CL_Armor_MilitaryProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Clothing/01_Head/BP_CL_Head_CombatHelmet.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT