
CLOTHING / BP_CL_Face_SpaMask
Spa Mask
Sometimes you gotta spoil yourself.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.01 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classClothingItem
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
6exact ItemSpawnlist → ItemList relations
Bathroom CabinetLikely · may drop11.93%
Data provenance
ILC_BathroomCabinet → IL_ToiletriesPortapottyLikely · may drop11.45%
Data provenance
ILC_Portapotty → IL_ToiletriesCardboard Box ResidentialLikely · may drop10.362%
Data provenance
ILC_CardboardBox_Residential → IL_ToiletriesParcelLikely · may drop10.297%
Data provenance
ILC_Parcel → IL_ToiletriesJunk Pile ResidentialLikely · may drop10.275%
Data provenance
ILC_JunkPile_Residential → IL_ToiletriesDollar Store Shelf LargeLikely · may drop10.156%
Data provenance
ILC_DollarStoreShelf_Large → IL_ToiletriesProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Clothing/02_Face/BP_CL_Face_SpaMask.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT