
CLOTHING / BP_CL_Face_Respirator
Respirator
A basic respirator.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.5 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classClothingItem
Temperature effect1 °C
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
7exact ItemSpawnlist → ItemList relations
Tool Shelf IndustrialCommon · may drop14.75%
Data provenance
ILC_ToolShelf_Industrial → IL_CL_Face_IndustrialMedical Table Tier1Rare · may drop12.69%
Data provenance
ILC_MedicalTable_Tier1 → IL_CL_Face_MedicalParamedic BagRare · may drop12%
Data provenance
ILC_ParamedicBag → IL_CL_Face_MedicalMine Crate Lyon MtnCommon · may drop11.01%
Data provenance
ILC_MineCrate_LyonMtn → IL_Tools_Mines_LyonMtnDrug LabUncommon · may drop10.971%
Data provenance
ILC_DrugLab → IL_DrugToolsMine CrateLikely · may drop10.937%
Data provenance
ILC_MineCrate → IL_Tools_MinesMedical Table VetRare · may drop10.639%
Data provenance
ILC_MedicalTable_Vet → IL_CL_Face_MedicalProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Clothing/02_Face/BP_CL_Face_Respirator.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT