
CLOTHING / BP_CL_Face_PetCollar
Pet Collar
A collar specifically made for pets.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.5 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classClothingItem
Temperature effect0.25 °C
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
7exact ItemSpawnlist → ItemList relations
Warehouse Box Pet Grooming SmallUncommon · may drop111.39%
Data provenance
ILC_WarehouseBox_PetGroomingSmall → IL_CL_PetGroomerWarehouse Box Pet Grooming SmallCommon · may drop16.41%
Data provenance
ILC_WarehouseBox_PetGroomingSmall → IL_PetSupplies_GenericMedical Table VetCommon · may drop16.34%
Data provenance
ILC_MedicalTable_Vet → IL_PetSupplies_GenericDollar Store ShelfCommon · may drop11.45%
Data provenance
ILC_DollarStoreShelf → IL_PetSupplies_GenericGlove Box Police CarCommon · may drop11.26%
Data provenance
ILC_GloveBox_PoliceCar → IL_PetSupplies_GenericDollar Store Shelf LargeCommon · may drop11.15%
Data provenance
ILC_DollarStoreShelf_Large → IL_PetSupplies_GenericTrunk Police CarCommon · may drop10.628%
Data provenance
ILC_Trunk_PoliceCar → IL_PetSupplies_GenericProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Clothing/02_Face/BP_CL_Face_PetCollar.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT