
CLOTHING / BP_CL_Face_HockeyMask
Hockey Mask
Pairs perfectly with a machete!
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.5 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classClothingItem
Temperature effect0.5 °C
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
10exact ItemSpawnlist → ItemList relations
SuitcaseRare · may drop10.234%
Data provenance
ILC_Suitcase → IL_CL_Face_CivLocker Sports EquipUncommon · may drop10.234%
Data provenance
ILC_Locker_SportsEquip → IL_CL_UpperArmor_SportsLockersRare · may drop10.224%
Data provenance
ILC_Lockers → IL_CL_Face_CivCloset MotelRare · may drop10.182%
Data provenance
ILC_Closet_Motel → IL_CL_Face_CivCloset ResidentialRare · may drop10.153%
Data provenance
ILC_Closet_Residential → IL_CL_Face_CivCloset Residential RichRare · may drop10.134%
Data provenance
ILC_Closet_Residential_Rich → IL_CL_Face_CivParcelRare · may drop10.074%
Data provenance
ILC_Parcel → IL_CL_Face_CivDead ZombieRare · may drop10.032%
Data provenance
ILC_DeadZombie → IL_CL_Face_CivCardboard Box ResidentialRare · may drop10.027%
Data provenance
ILC_CardboardBox_Residential → IL_CL_Face_CivJunk Pile ResidentialRare · may drop10.02%
Data provenance
ILC_JunkPile_Residential → IL_CL_Face_CivProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Clothing/02_Face/BP_CL_Face_HockeyMask.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT