
CONSUMABLES / BP_BiscuitBox01
Vanilla Biscuits
A box of vanilla biscuits.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 2.5 KG
- Stack
- 1
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classFoodItem
Thirst change5 pt
Time to decay180 days
Condition on eatFCS_ProcessedFoods
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
8exact ItemSpawnlist → ItemList relations
Convienence Store Box01Common · may drop11.11%
Data provenance
ILC_ConvienenceStoreBox01 → IL_BoxedFoodsLocker CommisaryCommon · may drop10.354%
Data provenance
ILC_Locker_Commisary → IL_BoxedFoodsConvienence Store Junk PileCommon · may drop10.18%
Data provenance
ILC_ConvienenceStore_JunkPile → IL_BoxedFoodsParcelCommon · may drop10.155%
Data provenance
ILC_Parcel → IL_BoxedFoodsPantryCommon · may drop10.093%
Data provenance
ILC_Pantry → IL_BoxedFoodsPantry RichCommon · may drop10.091%
Data provenance
ILC_PantryRich → IL_BoxedFoodsDollar Store ShelfCommon · may drop10.025%
Data provenance
ILC_DollarStoreShelf → IL_BoxedFoodsDollar Store Shelf LargeCommon · may drop10.02%
Data provenance
ILC_DollarStoreShelf_Large → IL_BoxedFoodsProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Consumables/Pantry/BP_BiscuitBox01.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT