
MEDICAL / BP_Antibiotic_Advanced
Advanced Antibiotics
Some strong antibiotics. Used to treat bacterial infections. Makes recovery from bacterial infections occur much faster. Will not treat colds.
Rarity is assigned by the loot source Exactly confirmedLOCALE / GAME
- Weight
- 0.025 KG
- Stack
- 120
- Source
- UE 5.6
FULL CLIENT PROPERTIES
Useful properties
Item classBP_Antibiotic_Basic_C
Condition on administerFCS_Antibiotics_Prescription
Effect strength1.5
Values come from serialized and inherited item-class properties. The complete technical set remains in snapshot provenance.
WHERE TO FINDCOLLECTION / LISTCOUNTCHANCE PER ELIGIBLE ROLL
Typical sources
8exact ItemSpawnlist → ItemList relations
First Aid Kit SurvivalUncommon · may drop1–56.59%
Data provenance
ILC_FirstAidKit_Survival → IL_Pills_HighTierFirst Aid Kit MilitaryUncommon · may drop1–56.12%
Data provenance
ILC_FirstAidKit_Military → IL_Pills_HighTierPharmacy CabinetUncommon · may drop1–52.86%
Data provenance
ILC_PharmacyCabinet → IL_Pills_HighTierMedical Table Tier3Uncommon · may drop1–51.86%
Data provenance
ILC_MedicalTable_Tier3 → IL_Pills_HighTierDufflebag MilitaryUncommon · may drop1–51.7%
Data provenance
ILC_Dufflebag_Military → IL_Pills_HighTierFootlocker MilitaryUncommon · may drop1–51.7%
Data provenance
ILC_Footlocker_Military → IL_Pills_HighTierDufflebag Military BloodiedUncommon · may drop1–51.37%
Data provenance
ILC_Dufflebag_MilitaryBloodied → IL_Pills_HighTierFootlocker Military BloodiedUncommon · may drop1–51.33%
Data provenance
ILC_Footlocker_MilitaryBloodied → IL_Pills_HighTierProbability is calculated from exact rarity weights and ChanceToNotSpawn. It is the chance for one eligible table roll, not a guarantee for a particular container or server.
CRAFTING & USES
No recipes discovered
The item may be used directly or by the building system without a separate recipe asset.
Vein/Content/Vein/Items/Medical/BP_Antibiotic_Advanced.uasset- BUILD
- LOCAL / 2026-08
- EVIDENCE
- EXACT
- STATUS
- CURRENT